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Chronicle of innsmouth
Chronicle of innsmouth













chronicle of innsmouth

Instead of a verb menu, PsychoDev updated the gameplay so that it’s a simple right click to walk and left click to interact with items or people, making it a very smooth experience. The biggest improvement is the gameplay itself. The pixel art was already good in the first game, but here it is looking quite stellar, especially the cut scenes. The game is completely voice-acted and that is done excellently, with all the characters sounding as if they actually were from 1919. ” From the get-go it is clear that the developers kept everything that made the first game good, and improved on that as well. The second game, called Mountains of Madness, is inspired by the story “ At The Mountains Of Madness. It was a very good debut of a promising developer. The artwork was good, and the story moved along nicely, despite a few frustrating puzzles, and the gameplay overall was smooth.

chronicle of innsmouth

” PsychoDev managed to get the sinister atmosphere of Lovecraft stories very right, which is the main thing that impressed me with the first game. Released in 2017, it’s a pixel art adventure game, inspired by the Lovecraft story “ The Shadow over Innsmouth.

chronicle of innsmouth

The first game was a traditional point+click adventure game in the same style as the classic Lucasfilm games, with a verb menu, an inventory, and lots of clicking. I already owned the game, I just hadn’t gotten round to playing it, and this seemed the perfect opportunity to do so. To prepare for Mountains of Madness, I first played Chronicle of Innsmouth before moving on to the second game. Chronicle of Innsmouth: Mountains of Madness is a direct sequel to the first game, but now you play as Lone, as he’s dealing with the fallout of what happened in fishy Innsmouth and his miraculous survival of the stunning events that transpired that night.

chronicle of innsmouth

One of the characters you meet during this game is Lone Carter, a private detective hired to find a missing person. In the first game, called Chronicle of Innsmouth, you play a traveler in 1919 who is trying to get to Arkham, Massachusetts, but instead ends up in the mysterious, secretive, and rather deadly titular town of Innsmouth, a well known name to Lovecraft fans. In His House At R’lyeh Dead Cthulhu Waits Dreamingĭeveloper PsychoDev has done just that with their Chronicle of Innsmouth franchise. Now, while HP Lovecraft himself was a terrible human being, the mythos he created has endured and has been adopted by many other writers who put their own, non-racist, spin on it. The video game industry is no different, especially with the recent a slew of Lovecraft-inspired games coming out. It’s been around for about a century and gets a resurgence every decade. Lovecraftian horror is a genre that many people, including myself, have a particular fondness for.















Chronicle of innsmouth